Quick in-house project to test out the gpu based render Fstorm render. Design and visualisation by Claudiu Hanga. Modeled in 3dsmax 2016, rendered on 1 workstation with 4 Nvidia gpu TitanX at 3000px longest side in 2h per image. Dof baked in render, post-production in Fusion8. Lit with an CG-Source HDRI.